Unfolding poly object to a plane
Posted: 22 September 2021 09:14 AM   [ Ignore ]  
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Hi!
I was hoping for some guidance on how to take a low poly object and slice and unfold it to form a flat plane.
Thank you!
-G

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Posted: 22 September 2021 09:27 AM   [ Ignore ]   [ # 1 ]  
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Hi grgolya,

This sounds like a card box torn where the clue is and unfolded flat. Is that what you are looking for?

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
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Posted: 22 September 2021 09:33 AM   [ Ignore ]   [ # 2 ]  
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Yes! Something like that. I’d like to slice the edges of my polys and fold them back to a flat surface! Thank you!

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Posted: 22 September 2021 09:40 AM   [ Ignore ]   [ # 3 ]  
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I see the “fold my design” preset, but I need to start with the 3D polygons and then make flat.

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Posted: 22 September 2021 09:41 AM   [ Ignore ]   [ # 4 ]  
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P.S.: perhaps this little clip helps!

https://www.amazon.com/clouddrive/share/qUlh3hnKYhAoQLMB1wa5PSWErmaF3yPxg3x5Did2DdX

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Dr. Sassi V. Sassmannshausen Ph.D.
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Posted: 22 September 2021 09:57 AM   [ Ignore ]   [ # 5 ]  
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OMG! That is so helpful! Now I have to figure out how to do a pose morph to set the start shape and end shape! Thank you Dr. Sassi!

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Posted: 22 September 2021 10:08 AM   [ Ignore ]   [ # 6 ]  
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Can I rotate the axis? Because my edges are not at 90ยบ angles.

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Posted: 22 September 2021 10:17 AM   [ Ignore ]   [ # 7 ]  
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Needed to check “retain changes”

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Posted: 22 September 2021 10:31 AM   [ Ignore ]   [ # 8 ]  
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Is it possible to line up the axis with my edge? It seems that I can only adjust the position of the axis not the rotation. If I could turn the axis to line up with my crease I could unfold more precisely.

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Posted: 22 September 2021 01:40 PM   [ Ignore ]   [ # 9 ]  
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Hi grgolya,

Yes, there is a method to line this up:
https://www.amazon.com/clouddrive/share/ubPPKEAwmho1xZWeWWDj9t3S6K2dGCOp9aav2Fxxj1x

Since you need that for a Polygon (or group), the two points that would define the edge for the axis are not long in “focus” for this. I have shown it here with two Nulls, but anything that allows for snapping can be used.

Alternatively, you could look into Workplaces
https://help.maxon.net/c4d/r25/en-us/Default.htm#html/51902.html#PLUGIN_CMD_1027593

With very complex objects, I have just separated all of them and then stitched them back together. After setting all polygons as orientation for the axis. Like in the image below.

Cheers

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Screen Shot 2021-09-22 at 2.35.33 PM.png
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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004

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Posted: 22 September 2021 02:15 PM   [ Ignore ]   [ # 10 ]  
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Thank you so much! Great info!

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Posted: 22 September 2021 02:19 PM   [ Ignore ]   [ # 11 ]  
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You’re very welcome, grgolya!

I assumed that the “Position” options are not enough
https://help.maxon.net/c4d/r25/en-us/Default.htm#html/TOOLMOVE-MDATA_AXIS_GROUP.html#MDATA_AXIS_MODE
But just in case.

Enjoy your project

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004

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