I’m working with a cloth simulation in Cinema 4D R25. I am trying to replicate a flag being attached to a pole. The pole has a Cloth Collider Tag and the Flag has a Cloth Tag with a Cloth Belt Tag connecting it to the pole.
When I run the simulation, I get a lot of strange artifacts at the quickest part of the animation.
I also get some noise with some of the cloth collision in the simulation:
How can I keep the cloth together at the quick part of the animation and reduce the collision noise (just an overall better cloth simulation)? My scene file is here: