CMotion Offset?
Posted: 11 September 2021 08:11 PM   [ Ignore ]  
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This was a question added to a different question. Mixing themes in the same thread make it hard to find, follow and read through a thread. Thank you for considering opening a new thread when a new question comes up.

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004

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Posted: 11 September 2021 07:23 PM   [ Ignore ]   [ # 1 ]  
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The object that I have in screen disappear at the end of 200 f or 600 f.  Like 1/2 inch before the right side end of the screen.
I want it to fade like going out of the screen.  In other words, after the screen ends.

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Posted: 11 September 2021 08:23 PM   [ Ignore ]   [ # 2 ]  
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Hi yguerrero2010,

The best option would be to shorten the time a “stride” needs, so your character walks out of the screen, or use a longer stride. With this super long take (600 frames!), each step will need perhaps only a tiny adjustment to extend the whole walk distance.

I have no idea what a 1/2 inch looks on your screen in ratio to your whole screen. How large is the screen? I also have no idea what happens in your scene, so I can only answer with the two tips above, or perhaps with a mixture of the two, shorter stride time, longer stride distance.

Typically in an extended scene like that, one would undoubtedly move the camera, perhaps that might support your move-out-of-frame target, to adjust the camera accordingly. Just a thought.

I hope that helps. Let me know if there are more details to consider so I can take a look at them. I’m happy to do so.

Enjoy your weekend.

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004

Photography For C4D Artists: 200 Free Tutorials. Texture, Panorama, HDRI, Camera Projection, etc.
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