A new version of Cineversity has been launched. This legacy site and its tutorials will remain accessible for a limited transition period

Visit the New Cineversity
   
 
Jiggle Deformer and Rigged Character
Posted: 22 July 2021 09:17 PM   [ Ignore ]  
Total Posts:  73
Joined  2018-08-27

I have a rigged and weighted character I wanted to apply the Jiggle Deformer to. When the character is animated, or any joints are moved, nothing happens. Yet if I move the root joint that is not part of the weighting, the Jiggle Deformer does work. It’s like the Jiggle Deformer ignores any motion involved in a joint-weight map relationship.

Is there any way to get around this?

Profile
 
 
Posted: 22 July 2021 09:51 PM   [ Ignore ]   [ # 1 ]  
Administrator
Avatar
Total Posts:  12043
Joined  2011-03-04

Hi brucek5,

Is this how you would like to have it?
https://www.amazon.com/clouddrive/share/cvNDgBbzk13VjJ8wZdV3srsDgbr6LdBq4speiVeQnfY

Since I have no file from you, make sure the Jiggle deformer is below the Skin Object.

All the best

 Signature 

Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

NEW:

NEW: Cineversity [CV4]

Profile
 
 
Posted: 22 July 2021 10:07 PM   [ Ignore ]   [ # 2 ]  
Total Posts:  73
Joined  2018-08-27

Hi Dr. Sassi;

Once again you’ve provided great help! I was following a tutorial (not Maxon) that made point to put the jiggle “before” the skin tag. Moving it as you stated fixed it.  Thanks for quick reply!

Profile
 
 
Posted: 22 July 2021 10:22 PM   [ Ignore ]   [ # 3 ]  
Administrator
Avatar
Total Posts:  12043
Joined  2011-03-04

You’re very welcome, brucek5.

Thank you for the kind feedback!

My best wishes

 Signature 

Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

NEW:

NEW: Cineversity [CV4]

Profile