R23.110(RC)
I found it when I was rigging,
then I started a test on creating 3 simplist and straight joints, made them IK chained, and it turned out an offset on rotation, which is definately not allowed in rigging. Restarting C4D will not solve this problem.
R23.008(RC)
It’s going well
MAYA2019
It’s going well
Why did this happen and how to fix it ?