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Toon Rig and XRefs
Posted: 02 July 2021 07:54 PM   [ Ignore ]  
Total Posts:  2
Joined  2020-06-26

Hey there,

I have a character setup using the toon rig and saved as an XRef for placement in another scene. I’m running into an issue where the placed XRef’s “bendy” controls (knees and elbows) appear to be inactive.

I’ll add that those controls (knees and elbows) can be moved in xyz, and doing so will deform the mesh. Scaling these controls, which appears to control the degree of bend the limb will have, has no influence. When I open XRef itself, everything appears to work as intended.

Any idea what would be causing this to happen?

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Posted: 02 July 2021 08:14 PM   [ Ignore ]   [ # 1 ]  
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Hi dave.trownsell,

If you scale and nothing happen, I’m kind of sure that you are in Model Mode.
This means you do not change the “scale”; you just move the points of the controller.

Go into Object mode, scale your controller (in XRef), and you should see a result.

All the best

Just for anyone reading along
https://help.maxon.net/c4d/s24/en-us/Default.htm#html/5489.html#PLUGIN_CMD_12101

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
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Posted: 02 July 2021 08:38 PM   [ Ignore ]   [ # 2 ]  
Total Posts:  2
Joined  2020-06-26

Thank you so much for the reply, that was the issue.

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Posted: 02 July 2021 08:41 PM   [ Ignore ]   [ # 3 ]  
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Thanks for the feedback, dave.trownsell.

You’re very welcome.
Thank you as well for the question. I hope that will help a lot of people.

Enjoy your weekend

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

NEW:

NEW: Cineversity [CV4]

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