Was wondering if anyone had a idea on how this effect was created in C4D? I was trying a voronoi, matrix, and volume mesher…...can’t get the sections close enough (without having the mesh combine into the next one) and smooth.
Animated reference here:
My scene file is here:
https://www.dropbox.com/s/vyrgsm6y9zgg6fu/voronoi fracture matrix_v2.c4d?dl=0