Hello,
I’ve recently switched from 3ds to C4d and I’m relearning tools. I’ve been playing with deformers and have found that if I create a “Platonic” then set the type as a “Bucky” and add a Bevel deformer to it. It looks ok until I adjust the “Subdivision”. If I move it from “0” to 1 or any other number for that matter the object disappears. If is set it back to “0” it will show up again. Also if I go back to the Parent Platonic and change the “Type” to anything other than “Bucky” it will re-appear, but disappears again as soon as I change it back to “Bucky”.
Any Thoughts?
Thanks,
Rick