Hi David,
I hope you are doing fine as well. Thank you. Thanks as well for the file and for using Dropbox.
There are two options to animate the noise (true for nearly all Noise types).
One is for loops, and the other one to move the noise pattern “through” space.
The first one is the one you want, based on your questions. The two parameters are
•Animation Speed
•Loop period
The Loop Period is measured in seconds. So for your 125 frames (Australia = Pal, 25fps), you get the same frame as zero after 125 frames. Since we start with frame zero, frame 125 is the same as zero. A perfect loop would require a duration from 0-124.
The animation speed is how fast the noise moves from 0-124 (or 125, if you will). That is a little bit abstract, as the start and end frames are the same. I think of it as more details are created between these two frames, like drawing a circle freehand on a chalkboard. With a lot of effort, it is nearly perfect. Not a lot of movement if you look along the line. Then you start at the same point, but draw a circle while also drawing a wild zig-zag, and ending at the same point, with a very nervous circle.
The second option is to move the noise “cloud”.
• Movement
• Speed
Movement is not the amount of progress it makes; it is a vector. You point with your arm to something, which is then measured in X, Y, and Z. The vector is defined of the X, Y, Z is, e.g., 1, 3, 6 units long, if cm, inch, meter, or mile, etc., that doesn’t matter.
The Speed is then applied in the direction of the vector.
Think of noise like a cloud and an object as a surface that cuts the same volume from that cloud, where more moisture is, it is white, and where is none, it is black (or blue to use the cloud idea).
Yes, you can combine both, but then you have no loop anymore in most cases.
Let me know if you can work with this information.
Here is your file back
https://www.amazon.com/clouddrive/share/yZv0xPQjnpWh0nP2YEu3FJgjJAUyod9gRmJDrjfBEBm
https://help.maxon.net/r23/en-us/Default.htm#html/XSLANOISE-ID_SHADERPROPERTIES.html#SLA_NOISE_TIMEPERIOD
My best wishes