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Sliding Edges On A Cylinder
Posted: 23 February 2021 01:46 AM   [ Ignore ]  
Total Posts:  14
Joined  2020-06-23

Hello,

I’m attempting to clone a selection of edges on a cylinder using the Slide Tool to mimic the effects of an inner extrude while leveraging the “Preserve Curvature"option available in the Slide Tool.

When I have “Preserve Curvature” selected, some of the edges that I’m cloning and sliding are moving in unexpected directions, creating indentations in the cylinders surface. I have been unable to find the source of the issue. Has anyone experienced this problem when using the Slide Tool in this context?

Project File (link expires in 7 days):
https://www.dropbox.com/t/0vE0X12N6zA7aHdE

Thank you!

- Brian

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Posted: 23 February 2021 03:54 AM   [ Ignore ]   [ # 1 ]  
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Hi Brian,

Thanks for the file and for using Dropbox.

I have the feeling this is a candidate for a ticket:
https://support.maxon.net/index.php

The “curvature” that you would achieve with it will not follow what the Phong shading does, which is the simulation of that curvature, while the edges move in- or outwards simultaneously. It will not look smooth. (See the file below, press play)

If you use a Sphere, set to Hexagon, and take the center of one of these “squares” while simulating an Extrude Inner with the Slide tool in curvature mode, it will work just fine.

The cylinder works fine with either horizontal edges or with vertical edges, but not together. I can’t decide if that is a limitation. That is up to the support. All I can see is that the new point that will define both (vertical and horizontal) changes can serve both. The problem is the result of it.

My impression is that even in this clear vertical/horizontal case, it might be easy to spot the problem. How about chaotic meshes with multiple “curvatures”? I put this in quotes, as edges are always straight, and only a few of them in a group can describe the underlying idea of something round, covered up by the Phong tag.

Long story short, I can see it as a compromise or a shortcoming, but I leave it to the developers to set a target here.

How would I do it? I select the Polygons in question and use an Extrude Inner. Then a circle as a guide, if …

Example
https://www.amazon.com/clouddrive/share/TkdyN6tIg1rNQPYtimZxOHLVvaykPm0B19iGmiNRfwP

Cheers

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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Posted: 24 February 2021 03:14 AM   [ Ignore ]   [ # 2 ]  
Total Posts:  14
Joined  2020-06-23

Hello!

Thank you so much for your quick and thorough response.

I’ll go ahead and send a ticket to support.

Thanks again!

- Brian

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Posted: 24 February 2021 03:53 AM   [ Ignore ]   [ # 3 ]  
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Total Posts:  12043
Joined  2011-03-04

You’re very welcome, Brian.

Thanks for the feedback, and sorry that you have no luck using it in the way you like.

My best wishes.

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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