Hi gentib,
Here is your file back:
https://www.amazon.com/clouddrive/share/bCtHJWeWucLW8vAJnhOSQp6kuHM6GUHanVKdEcpnUkE
• I set gravity back and placed a floor into the scene with a Collision Tag.
• Then I changed the direction of the falloff.
• Sorted the four objects, so the initial state is first.
• Placed a Push Apart Effector with roughly the Sphere Diameter into the mix
• Trigger set to immediately.
• Added a Tube to set the Initial state after running the scene with the Field off.
• Set this to the initial state
• Set the Trigger to on Collision
• Switched the Field back on
• Switched the Tube off
• Added a Friction, which helps to adjust the movement (i.e., try 100), this can also be done inside the Dynamics Tag, but a Field could be used here if needed.
Let me know if you have any questions; I’m happy to look into it.
Cheers