Sorry when that impression came across. Not my intention. I reject the notion that I would ever get frustrated with anyone not knowing Cinema 4D and ask a question here. I find this rather un-fair even to say!
I have put a lot of time in reading through your long-winded, rambling posts (about a 3rd party application), putting a lot of time into my replies, only to notice that they get in the majority ignored.
This ignorance, if repeated, frustrates me. There is a reason for that that you can’s see what I offer. It is like a fog between the material and you. With anyone in the past 16 years, I could cut after a while through that fog, if there was one.
I can’t get a clue what to do in this case. It is like you are not really focused, distracted, perhaps under tremendous stress, I really don’t know. I try to see a pattern when I get through to a certain degree, and when not. Weekends seem to be the time when it feels nearly impossible to get anything across.
However, that is not my job here; to begin with (finding when I get through) is the extra time I put into it.
What I like to do here is to get a question, answer to the best of what can be known, and hope that the material that I provide leads to duplication.
I work with files, they work, or they don’t. I have to ask you on an average three times to give me a file; in this thread, you have ignored me to 100% so far. This is frustrating.
I really like that you have progress. In the beginning, my impression was that you try to move to the next application when the others don’t give you what you need effortless. An illusion that never leads to a proper workflow.
This behavior has calmed down a little bit, you seemed to have noticed that Cinema 4D works, but I feel you repeatedly try to get anything done with one 3rd party application that is not really built for what you like to do.
Please try to follow what I share; there is particular attention needed. Example: When I write Timeline> Function> Bake, it is not Object Manager> Bake Object. One is for animation, the other one is static. Huge difference.
Point Level Animation (PLA) is what you need, which is not at all in the YouTube link you shared above. Again: Timeline> Function> Bake. Create a copy, which is an option in the given Bake interface. I have shown you a more manual way, so you get more conscious about the process via Cache points, then use Capuccino. My idea was to introduce you after that to the Timeline option.
I mentioned that, no idea why you try to Bake the Object (which is, again: a non-animation bake and the one in the YouTube video did not mention it at all, that there would be any animation baked). I hope that gives you an idea of why I asked you many posts ago to write down the steps. I assume that was ignored as well.
Bake in the Timeline
Bake in Object Manager
There is a lot to learn in this application. It needs attention to detail. Terms might be used again, but the context counts (a lot!!!). If you can’t see that, I fear you will find it impossible to get your head around this application.
All the best