Thanks for the file, mford610.
It is always the best way to support projects to see what really happens. Guessing feels like amateur hour to me, while wasting your time.
I got an error for the missing IGES-importer when opening the original c4d file.
I would need way more time, but I think that is exactly the problem with this file. It is huge and has so many parts in it that have no need to be there or to be separated into many child objects, only to require the need to be animated individually in the abc file.
For example, the “Quick Disconnect Bushing” shows up in the alembic file with 399 objects, and it could be just one without taking anything away from the model. I really had to search where it is. Deleting it would be my suggestion.
Most cogwheels (planets) are based on three elements, each could be just one. Whereby the Xpresso has the source sometimes below the target, which is not advised. X manager> X-Group. This is just housekeeping to have that running from top to bottom as the information flows. It will not always harm your animation, but more often than not, it does. In the thousands of files, I have gotten in the past 16+ years, I have not seen it often organized. So, it is quite common.
My suggestions, things that rotate around the same axis, with the same speed, etc. should be merged into one object. I assume that will clear the whole animation, and leave you with just a few dozens of objects.
Any screws/bolts that are in the scene should have no thread, nor should the object that holds the screw. Why? Because it takes a huge amount of processing to keep that geometry, and it is literally not seen at all.
In the Alembic file, I saw a lot of Time Offset values. Which would be an easy fix, if the whole scene would not consist (in the abc file) of 1738 objects! Since selecting them all, doesn’t give me that parameter at once, I will not go there. I did so with a single object, and all went fine.
Explore the settings of your Cinema 4D file, and when you explore the Alembic file, set it to the complete duration of your animation, then go through it, you will find the animation somewhere.
I know you have it up and running in Cinema4D. But to deliver it to a wide audience, it should be as simple and small as possible. It took even on a new iPad Pro quite a while to get loaded. Which I think is not ideal.
So, I hope my suggestions are not seen as a critic and more as support. It will be a great example of a glTF animated file, I’m sure.
My best wishes for your project.
P.S.: One question the belt running the Zoetrope and the magnets under it work together, so the magnets can “pause” the Zoetrope until the belt pulls strong enough to move forward again. I can’t find that motion in the f-curve, what do I miss?