no, i didn`t replicated the content, just tried to understand the motionsystem….
also i tried to get a pose-library out of keyframed character-poses (rigged character) saved and exported as motionsource(motionclip,animation layers) to reimport certain poses on the same not animated character (motionclip,animation layers)
it didnt really worked properly (dont know if there is a certain way it has to be done or if there are some bugs)
truly hoping the whole motionsystem will be overhauled+simplified in upcoming releases….asap
maybe it soon will be possible to save different character-poses in the weight-tag where also the bind-pose is saved at the moment….....