Congratulations for this plugin. it’s realy usefull !
However, I encountered some problems.
- LOD not supported (R19)
We can not export Mesh with LOD informations.
(Export an FBX from C4D to UE4 can support LOD, but not the plugin)
- Default Translucent blend mode Material
When you export mesh with material, the default material used in UE4 by the plugin is in Translucent blend mode. Assign an opaque material will be better.
- Lightmap not exported
If you make 2 UVWs, one for texture and one for Lightmap, UE goes systematically recompute Lightmap from last UVW.
- SkeletalMesh not supported
We have no option to export Rigged character, or animation.
- Empty scene cause crash
(ok it’s stupid) Clic on C4DUE4 button with a empty scene cause crash.