I have been consistently having this problem since a few months. While the render of the scene work correctly with the other cameras an render settings, there is no indirect light/GI or Physical Sky in the VR render result, despite having the same parameters for - Global Illumination (Interior - High)and both using Physical render.
The joined image show the non VR render on the left and the VR render on the right.
Unless I am missing something, it worked perfectly before, with the exact same settings.
Thank you for your help!