Hi Patrick,
From what I observe it saves the prepass as a map. It does not actually render out the ‘render’ pass as a map.
This is easy to do with any object or project. Nothing specific to my project here.
The steps to do are:
1] create a new project
2] add some objects with or without textures
3] add some lights with shadows to create a nice light play
4] activate global illumination from the effects menu (in render settings) and adjust settings for quality
5] select the objects you want to bake
6] from the objects menu select “bake object”
7] activate the “illuminate’ checkbox
8] set file path
9] bake
10] be disappointed…
Patrick Goski - 13 February 2012 08:22 PM
Hi Albert,
Without seeing a file it is hard to say.
Some of my rough tests are showing that there may be a bug.
If that is the case you may want to send your file off to tech support so that they can have an example.