Hey all,
I’m not sure about the best road to go researching down on this. The basic idea is that I’d like to be able to plant/spawn/clone multiple instances of a gizmo rig I’ve made, with unique dynamics and such on each instance. The rig uses Xpresso, spline dynamics, bones, etc… I’d like each one to follow the rules of the original, but follow it’s own unique path.
What is the best route for me to pursue here? Should these instances/gizmos be Thinking Particles? Mograph Clones? Just do it manually with clones? As you can see by my screenshot, the poly count is fairly high. Thanks for any guidance or suggestions you can give me.
(For context, they are going to be used in a video where a cyclist’s bike leaves a trail of little eggs on the ground that blossom into the plant gizmo, lift off and fly away… each in a slightly unique fashion)