I’ve noticed a difference in the texture axis tool (scale mode) in r14, which i couldn’t find in the new features of help.
In r13 if you dragged with the texture axis tool (scale mode) in the view port it would scale the texture uniformly up or down. Then you could drag the individual handles to scale in those directions.
But in r14 there seems to be no way to scale the texture up or down uniformly. Dragging in the view port now scales in x or y depending on which way you drag. I actually find this pretty counter intuitive to use personally as most of the time i want to keep the aspect ratio.
Is there some way to keep the texture constrained to its aspect ratio?
I’m using just a simple polygon cube with the texture tag in cubic mode.
Any ideas.
Thanks guys