Just now trying the Motion System stuff - watched through Rob Redman’s MILG 9 DVD again as he had several sections on the Motion System. After going through that to refresh my memory, started jumping in.
I’m attempting to use the Motion System for a few things, the first of which is an animation that’s a slightly irregular timing of blinks for the character. This is implemented as user data on the top-level null object which uses XPresso to drive two Visibility tags - one each for the “eyes open” model group and another for the “eyes closed” model group. Because I’m doing this South Park “cardboard cutout” style animation, I"m not actually moving geometry for the blink.
Using the Motion System I set up a motion clip with this blinking animation that’s working directly on the user data, but once in a motion clip it’s not working. It’s not driving the user data on the top-level object at all. I made sure I had “parameters” selected when I built the motion clip, but nothing I’m doing appears to be picking up the data in that user data. Is there some Motion System “switch” I’m missing or is the Motion System not really built to handle non-motion type data (like user data)?