Hello,
a client asks for an animated Hand/Arm which ends in a trail (so there is no torso). Therefore i would like to use the advanced biped preset but skip the spine and change the root to the wrist of the hand for the animation. I would also have to reverse the IK/FK of the arm so its starting from the wrist.
Is that possible to achieve with the character component, or would it be better to rig it from scratch?
I have only basic rigging skills…