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MoSpline animation export as alembic issue
Posted: 12 January 2023 09:48 PM   [ Ignore ]  
Total Posts:  1
Joined  2022-12-22

Hi there, I have animated a flower with a growing effect and on the steam sequence I have used a spline and MoSpline objects, all good up there but when I bake it as alembic the file is coming with red “a” icon which after some forums help I did found out the point count is changing throughout the animation so when I re-texture the alembic object the animation works ok but the materials change throughout the sequence. Does anyone know how I can set a consistent point count? Has anyone had a similar issue before? Any tip would be very appreciated!

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Posted: 12 January 2023 10:14 PM   [ Ignore ]   [ # 1 ]  
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Joined  2011-03-04

Hi felipe.vallejo,

Please note that you posted in the “old” forum. We have moved.

I have no idea, based on the images. Setups depend on so much more than the image can show. I (pretty much always) need an example file: no images, but thanks for the effort.

Anything else leads to guessing. The only thing I get from your text is that you use MoSpline. If that is the problem, check the Spline> Generation Mode.
https://help.maxon.net/c4d/2023/en-us/Default.htm#html/OMOSPLINE-MGMOSPLINEOBJECT_GROUP_SPLINE.html#MGMOSPLINEOBJECT_SPLINE_MODE

Again, this is a wild guess and not how it should work. If you have an example, please use DropBox to share it; thank you.

Is there any way to have all parts from the start but scaled down? Again guessing.

All the best

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