A new version of Cineversity has been launched. This legacy site and its tutorials will remain accessible for a limited transition period

Visit the New Cineversity
   
 
Hair flickering
Posted: 31 July 2022 10:51 AM   [ Ignore ]  
Avatar
Total Posts:  194
Joined  2017-01-08

Hi,

Check the following scene please: https://www.dropbox.com/s/tm4v3wcqhfa539d/hair_flickering.c4d?dl=0

Hairs are flickering, doing something weird and dont follow the guides. If I change the advanced dynamics from “guides” to “hair”, guides are flickering and hair are almost fixed, but still they do not. As curl, kink etc kick in, hair flickers again.

Any clues?

Thanks!

Profile
 
 
Posted: 31 July 2022 07:53 PM   [ Ignore ]   [ # 1 ]  
Administrator
Avatar
Total Posts:  12043
Joined  2011-03-04

Hi thanulee,

Thanks for the file.

What you see is an effect that many will call the Euler Angle. The rotation of the Hair Guides moves through that point when it is vertically in your scene.
That wouldn’t be a big problem if it weren’t a long phase based on interpolation. Think of two splines, each moves progressively along your rotation, but one reaches the critical point earlier than the other.

This means the interpolated “Hairs” between the two guides take a while to go all through that point, again as they have interpolated results fo the guides. Since that takes time, it is more visible. But even if we shrink the time to one frame, it might not work.

As in the other thread about your Feather, I mentioned that Hair has no Rail option, as it was not built for that, but yes, we could argue that it should, and I would love it if it could just have an option to find an Euler free way to work.

What you need to do is to create a system that avoids the rotation and applies all the effects needed, then rotate the whole thing, as in the example below:
https://www.dropbox.com/s/ovjryvz5iqybxg7/CV3_S26_drs_22_HAtl_01.c4d.zip?dl=0

Besides, it doesn’t help to have turbulence working on it, as that is a spatial effect, and you move things through that space, so the turbulence move and the object, while the turbulence is responsible for the initial movement of the plane, which adds up.

I think it helps to rely on guides only, not on interpolation.

Perhaps check with the support if I have missed one option:
https://www.maxon.net/en/support-center

All the best

 Signature 

Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

NEW:

NEW: Cineversity [CV4]

Profile
 
 
Posted: 01 August 2022 07:31 AM   [ Ignore ]   [ # 2 ]  
Avatar
Total Posts:  194
Joined  2017-01-08

Thanks a lot! yea this is not what I am after. I wanna be able to animate freely and hair can follow.
Maybe rail on hair would be a feature in future versions.

Thanks again for the suggestions and taking the time to explain! Cheers

Profile
 
 
Posted: 01 August 2022 03:52 PM   [ Ignore ]   [ # 3 ]  
Administrator
Avatar
Total Posts:  12043
Joined  2011-03-04

You’re very welcome, thanulee.

For suggestions, it is the same URL
https://www.maxon.net/en/support-center
“Share Your Ideas”

Cheers

 Signature 

Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

NEW:

NEW: Cineversity [CV4]

Profile