I’m using a vertex map with a linear field to blend two materials (add secondary shading black material on top of a color map). Everything looks right in the Redshift Renderview but when I hit render, the Materials aren’t blended correct. They are either 0% or 100%. I can’t seem to figure out why this is happening. It was working fine for weeks and now all my projects with this asset are rendering wrong. Does anyone have an idea on what could be causing this?
Here are my scene files: https://drive.google.com/drive/folders/1jyvnr5uKcPBeDt_T7IAjk6GTa4LVKDEZ?usp=sharing