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CV TileStitcher, Overview
Posted: 25 February 2012 01:24 AM   [ Ignore ]  
Total Posts:  3
Joined  2007-02-20

Problem Viewing material at about 2:05 in the time line the voice over and motion stops although the bar continues to move. I have tried three different bowers (IE, Foxfire, and chrome).

Steven Shook

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Posted: 25 February 2012 07:14 AM   [ Ignore ]   [ # 1 ]  
Total Posts:  12
Joined  2007-09-14

Can confirm that.
Same happens to me

Maximilian

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Posted: 26 February 2012 07:30 PM   [ Ignore ]   [ # 2 ]  
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Joined  2006-05-17

Thanks for letting us know, we’ll see if we can get it worked out Monday.

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Posted: 28 February 2012 02:05 PM   [ Ignore ]   [ # 3 ]  
Total Posts:  1
Joined  2012-02-26

This video canĀ“t Viewing at about 2:05. Please would fix it

Ernest

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Posted: 13 March 2012 04:32 AM   [ Ignore ]   [ # 4 ]  
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Total Posts:  10
Joined  2006-01-10

Is this issue not fixed yet? I am getting the same as described above.

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Posted: 14 March 2012 10:47 PM   [ Ignore ]   [ # 5 ]  
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Not fixed…there has been a delay as Rick is out of office.
Sorry for the troubles.

The best stop gap for the moment would be watching the CV live show about it, as I believe they went of the basics of using it.

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Posted: 15 March 2012 12:20 PM   [ Ignore ]   [ # 6 ]  
Total Posts:  1
Joined  2012-03-02

It is not helpful except to tell me that there is this function in Cinema 4d.

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Posted: 19 March 2012 05:58 PM   [ Ignore ]   [ # 7 ]  
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Rick is back in and has re-uploaded the vid.
https://www.cineversity.com/vidplaytut/cv_tilestitcher_overview
Let us know if there are any issues.
Thanks guys.

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Posted: 03 October 2012 09:02 AM   [ Ignore ]   [ # 8 ]  
Total Posts:  8
Joined  2009-11-07

Not sure if this is the right place to post this, but a couple notes on the script:

1. It does work in CS6 (Windows 7 x64).
2. On Windows 7, it does not work when importing from a network drive (even when mapped to a drive letter). Net render results being saved in a network folder is probably a common use case.
3. It does not stitch channels, so alpha channel and object buffers do not work.  This is a pretty big deal as c4d does not output certain passes as layers.  My current work around is to do a second single-pass render (full size with textures, reflections etc. turned off) to just get the object buffers.

It’s not mentioned in the video that the tile camera rig in C4D does not change your image output size to match the tile size—for example, if you have a 1920x1080 image that you want to render as a 4x4 tile, you need to manually change your output size in the render settings or you’ll actually get a final image that’s 7680x4320…

Otherwise, it’s a great time saver!  Thanks!
Lars

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Posted: 07 October 2012 11:43 AM   [ Ignore ]   [ # 9 ]  
Total Posts:  8
Joined  2009-11-07

OK, I fixed the script to support channels: 

I wrote a script that converts all non-component (RGB, CMYK, etc) channels into layers, and embedded that script into the CV_Tile_Stitcher script.

The attached zip has the updated CV_Tile_Stitcher script and the ChannelsToLayers script (in case you need it).

(updated to fix bug and add warning about not using the clipboard while processing)

File Attachments
CV_Tile_Stitcher_with_Channel_Support_ver_101.zip  (File Size: 6KB - Downloads: 237)
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