Hi, I’m working on a scene with hundreds of cloned candles and I want to be able to trigger the range of a 2D animated texture which I am using for the flame to be blown off. The candles need to turn off in a wave like motion starting from the back of the clones to the very front. I thought that using a linear field would be a perfect way to achieve what I want to do but I am open for other suggestions.
Thanks for your time!