Hello
I’m trying to find a workflow to create controlled “chases” in a group of lights. I’ve been using box falloff fields with a plain effector because it gives me accurate visual control over the group of lights I want to “turn on” or “turn off”, but the animation system I have is not ideal (see scene file below).
What I’m looking for is for a flexible system where I can control chases so that I can easily manage
1/Speed
2/Size of the chase
3/Amount of simultaneous chases happening in the same time (could be three of four “groups” of lights chasing down in the same time)
4/I need to sync this precisely to audio, so ideally it is keyframe based vs a formula
I tried this with a shader effector and a gradient shader, but animating the gradients is tricky, so I didn’t push that further.
What would be a good way to achieve this?
https://www.dropbox.com/s/1o8v2o49cesidga/ChaseAnimation1.c4d?dl=0
Thanks!