I’m trying to open a Christmas card using a flat plane and the bend deformer.
I have the card built, the texture maps on and the bend deformer in place. I have the proper bend angle and have sliced the plane in the middle (5 cuts) to allow the card to fold.
It seems I should be able to place the deformer on one half of the card, move it’s pivot point to the cards center and simply rotate the bend but I can’t move the axis of the deformer. Is this not possible or not required?
Should be a piece of cake but i’m wasting time trying to figure this out. I know I could create two separate planes, move the pivot point and do it that way but I’m trying to experiment with different areas of the app and this should be a simple process. What am I not doing correctly?