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adding pictures as 3d background
Posted: 16 July 2020 09:58 PM   [ Ignore ]  
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Joined  2020-05-23

Hey does anyone know how i can add pictures as a 3d background , and also if the content library might have some kind of street material i can use as actual street” where the cars drive on lol with the middle line and all ” thank you


https://i.postimg.cc/WzndbsXK/2020-07-16.png


sorry for the link but its a picture of my progress so far lol and yes this is a picture into a 3d background but it dont look as real any tips or help will help thanks

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Posted: 17 July 2020 01:28 AM   [ Ignore ]   [ # 1 ]  
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Hi julopez,

Any background image has a perspective (backed in), and that needs to match the camera you have in the scene. Should I send you an upload link for the Background image? So I can set up a matching scene. Check out the integration series as well.

To use an image as Background, the Background Object is the first idea. It needs to fit the rendering ratio (height to width).
Secondly, a Plane attached to the camera can sometimes work in a better way.
Example
https://www.amazon.com/clouddrive/share/8kPWsHZyAYGcWbv98TsMSiO3W5Pdw36FNJzFLJx0TbQ

I’m not aware of such images/footage content inside of the Content Browser. However, there are EXRs (high dynamic range images) for the sky or use the Sky Presents and cars and buildings.

I checked my archive of RED footage, but I don’t have an evening shot in the middle of the street here from L.A. (If we weren’t under Stay@home policy, I would take some clips right away with my camera, perhaps later this year, no promises.)

As I have discussed in my JET series, the Cars color can be changed with the Cloner/Random Effector and the MoGraph Color Shader. So a few cars can look like many.
The Buildings need textures, and since it is a specific mood you like to have, going by the video you had shown me a while ago, this can be camera projected or painted even. Look into the Speed Modeling series, as well as (again) into the JET series. (I have not clicked on your link. I’m not aware of its source. (Dropbox, Google, Apple, Amazon, Wetransfer, and Adobe are the only cloud services I would click on. Besides for images Pinterest MeWe and FB seems safe.)

Please find an example in the screen capture. I can’t share this here, as it is all based on Maxon’s content. I hope that comes close. It took me not even an hour to get there. So with some love and textures, that might be an option.

https://www.amazon.com/clouddrive/share/mmmAeIaBElmX5tfOg4aNDNbelVimsXskIQGrPJyawN3

Some random tips:
Besides this, most cameras can record video these days, even iPhones or iPads have some ability. If possible, capture in 4K at least, as the background should always be 1.5 times higher than the final result. If you can, switch off sharpening, set a decent black point (i.e., not zero) and if you can or have the option use HDR. Note that white is not 1.0, 1.0, 1.0 for integer, that is the clipping point where no useable data is given.

In HDR (footage), only a gray-card can give you anything useable. Which is often not understood, and one’s work is perhaps ruined based on such bad tips. If you do not have HDR options, try to get a flat profile for your capturing.
Use a stable tripod, no image stabilization, do not move the camera if you don’t want to track the footage. Also, here stabilization is not working if the final camera is not in sync with it.
I have said it for nearly a decade, sRGB or REC 709 is not production profiles anymore, and today the requirements are more 4K (at least and HDR). I guess you want to do something that looks good when you are done. (Today I saw a 12K camera introduction, HDR included. …)

All of that might also help to chose the right stock-footage.

/random tips

My best wishes

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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Posted: 18 July 2020 01:00 AM   [ Ignore ]   [ # 2 ]  
Total Posts:  40
Joined  2020-05-23

hey Dr.Sassi can you send me the upload link so i can send you the project please , also if you happen know anywhere i can get street view picture or anything like that or if you have a tutorial to make the buildings and street , i see the video you uploaded but i cant follow it :( i dont know how to rig does car sorry i am learning step by step. i would love to learn how to set up HDRI

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Posted: 18 July 2020 01:35 AM   [ Ignore ]   [ # 3 ]  
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Hi julopez,

The link was sent a while ago. As usual, I will get an email from Dropbox, not further actions needed.

Send me the Background, and I set up the camera for it. I assume the project file is large, so let’s start with the background image and see what suggestions I can make. OK?

If I’m not mistaken, I gave you lots of links so far in previous posts. I can do that again.

All external videos:
https://www.youtube.com/c/DrSassiLA/playlists

All about HDRI
https://www.youtube.com/watch?v=Gu3ESThzDQQ&list=PLOLI4wu7NPshldMfocuFnTcIblClOZclU

All about Panoramas
https://www.youtube.com/watch?v=qUQLeV6sATo&list=PLOLI4wu7NPsjiGfA4w-v4UWzQJhDnRoH0

Motion Tracking and Camera-Mapping
https://www.youtube.com/watch?v=7za0ozspxIg&list=PLOLI4wu7NPsjGPK3BGKJpmAg9WqFodFHh

Camera-Mapping
https://www.youtube.com/watch?v=mSWrLLlGyJo&list=PLOLI4wu7NPsijH80qg6XvNZdUhlf2Ic5d


Cineversity Series
Ten steps of Integration (Base Knowledge before Compositing)
https://www.cineversity.com/vidplaylist/integration1/1_integration_introduction_01

Making a short Movie JET (Junior-Extra-Terrestrial)
https://www.cineversity.com/vidplaylist/jet_master_list/

All of this material is based on lots of research, e.g., for HDRI, I had read several books before I recorded this series and used HDRI for many years already. Typically, my prep-time for more extended series like the one above was two years. Not just, “I know something” and pushes it to YouTube. Again, there is only well-researched material in it. Anything else drives me nuts. wink

Many decades of production are the base for all these series. I often see that people don’t get even the base of HDRI right, hence why I have created this series. Sorry for the bragging, but I couldn’t resist.

So, I hope I could motivate you to dive into all of that.

Cheers

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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Posted: 18 July 2020 04:38 AM   [ Ignore ]   [ # 4 ]  
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Thanks for the image, julopez.

Please have a look at the file below:
https://www.amazon.com/clouddrive/share/MA6fWMgscSoGFBHOG3BIRQ2qlFu6Hmn4XNmsObBOczO

I have used the Camera-Calibrator, and with the camera placed from where the image was shot, I created a Camera Projection.
https://help.maxon.net/us/index.html#TCAMERAMAPPING

If you use the still-camera [11_UHD] provided in the project, You can pretty much place anything in the scene, and it should be OK.
File 01, is more an exploration in CinemaScope.

The file provide allows for a quarter of HD, 960x540, it is 8bit/channel. Typically that leads to banding in the sky, with the tiniest color corrections. Hence I created an alpha channel and replaced it with a Sky object. This object is roughly timed to the shadow director of the scene.

If you use file 01 and the animation exploration camera, you can see why some parts are working and others not at all. Like the two cars in the right lower corner. The Van on the left has a geometry (roughly), and it allows for some camera movement.

The image itself has gotten some treatment in Ps. If you work mostly with the camera movement, you will see clearly why these changes were needed, if you drag the original jpg onto the “main object” I hope my little screen capture can showcase that.

Screen-capture
https://www.amazon.com/clouddrive/share/mJqOE7rbRM1B82WCxy3WSf6Ci7sVeyfkXGFBkLOyKAh

A few tips:
If you shoot for camera projection, shoot many images from the same position, zero change of the camera. Anything that moves, with cover parts of the scene. With many shots, you can get the non-moving parts.

If you like to move the camera in C4D a little bit, take the images from the real location very close to where the camera move will end. This is the time when the audience had enough time to understand the scene. If you had shot for the beginning of the camera move, the distortion would be more noticeable one the end.

Take some shots with a polarization filter, to get the reflections out of the windows. It might even help pull a mask for the windows, so they can reflect the data in c4d, and the static reflections (which you would have otherwise) do not give the effect away.

If you shoot for HDRI, the rule of thumb is per stop one shoot if you use jpg, two stops with RAW. The Range should be from entirely dark to completely white in the image. One can’t get more information from a scene.

The image must be 1.5 times larger than the render settings while the camera is closest to the picture. Here the crop that you can see of the image counts only.

If your project aims for 4K, and you move the camera in, get used to stitching (Panorama) the image. HDR and Panorama might lead to quite a few exposures. I often have days where I end up with 60GB of data for a single image.

If you like to have the windows as reflections working in the scene, you need material for this. The camera needs to be placed where the camera seems to be in the window reflection. Which often causes problems, then stitching and camera projection is often your only option.

As often mentioned, shoot with a gray card. While 2/3 pointing to the primary light source, and 1/3 pointing to the lens.

Avoid automatic in the camera, except for the HDR bracketing series. Here use time only, not aperture or any form of ND filers.

Check for anything that changes in the location.

This is a shortlist, anything else is the links I have provided above.

My best wishes

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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Posted: 19 July 2020 10:57 PM   [ Ignore ]   [ # 5 ]  
Total Posts:  40
Joined  2020-05-23

hey Dr.Sassi it looks amazing would you have a tutorial on how to turn the picture just like that how you made it look,i did see you made a chinese ally that looks amazing as well.

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Posted: 20 July 2020 12:37 AM   [ Ignore ]   [ # 6 ]  
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Hi julopez, (I use the avatar name, as written as it is, as long as no other name appears in the current post).

Thanks for the feedback.

The series is here:
https://www.youtube.com/watch?v=7za0ozspxIg&list=PLOLI4wu7NPsjGPK3BGKJpmAg9WqFodFHh

More about camera projection and the camera calibrator:
https://www.youtube.com/watch?v=c09l3wa_AxY&list=PLOLI4wu7NPsiOn-c46qhaDLPj8dHuo5kZ

… and a very quick run-through from a presentation I did in NYC at NAB (no sound)
https://www.youtube.com/watch?v=gMl-a9tc060
It shows a little bit the difference between camera calibration, camera mapping, and ProjectionMan[ager].

I would start out by taking a card box image and a cube to project the box onto, to get the workflow down.

My best wishes

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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