Hi psussi,
Thanks for the question, but here I can’t tell you what is better. As usual, I do not make comparisons at all to 3rd party content.
On what parameters would I give this a fair test? How would my set up be able to be a general judgment? I’m too long into this game to go there, of course. I like to focus on what I know and what I can test instantly with the current build and go from there. I typically do not even answer from memory, as things regularly change (OS, hardware, updates, etc.).
Each artist has a different idea of how things should work.
You will find in most of my posts more than one way to do things. Which means there is no right or wrong, good or worse way to do something. What works for you might be inefficient for someone else.
Besides: I do not use Max nor this plugin, and I do not see at any time in my future to use Max at all. So, what quality would have a quick view of that at all? I would feel like an imposter to just squeeze and opinion out. You know your needs best, and your own exploration would have much more value.
I think what is possible since a while, is discussed here:
https://www.cineversity.com/vidplaytut/siggraph_2015_rewind_bret_bays_creating_a_character_rigging_pipeline
The best way is typically to have a TD who can create what is needed, as this clip shows. Python has shown again and again to be the problem solver. Maxon has even a specific forum for that.
So, sorry to not give you what you like to have, but I know my boundaries.
All the best