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Beveling Booled Text?
Posted: 09 November 2019 09:18 PM   [ Ignore ]  
Total Posts:  45
Joined  2017-11-07

Hello,

Working on a product rendering exercise. I created my lip balm container (1 of 3 parts) in Fusion 360. This was converted to an .obj with usable geometry for C4D.

My intention is/was to create a timestamp that’s subtracted from the main body of the balm tube. This I was able to do. What I’ve not been able to figure out is how to get a clean bevel along the edges of the booled text.

I’ve watched numerous tutorials, though none of these pertain to my particular use case. I’ve also read plenty of forum posts where people are all seeming unanimous agreement that Cinema is a poor contender when it comes to beveling booled shapes.

Surely, though, there’s a solution, right?

To any kind soul who feels like they may be able to offer insights regarding this, I’ve taken the liberty of uploading my project file for review:
https://www.dropbox.com/s/42sakqiflwg4xzs/Lip Balm_Cineversity.c4d?dl=0

There are two versions of the asset. One is with the object merged after having performed the boolean operation. The other is with the boolean operator still live.

Thanks in advance for anyone who’s able to offer insights into this!

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Posted: 09 November 2019 10:24 PM   [ Ignore ]   [ # 1 ]  
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Total Posts:  12043
Joined  2011-03-04

Hi helloimneil,

There are certain limits, and especially when the model is not really prepared for this. You could request a tutorial series about this subject.

This is the max (if at all) that I can get out of your model.
https://www.amazon.com/clouddrive/share/nUSbyiuGwAHEavUqGrHkrUt9pVhY97eLNzajSp5LZDH
Is it perfect? No. It uses internal edge selection.

The right tool for this kind of modeling is one that is not polygon-based. Those are “mathematical” based objects in the mix then. ACIS engines, for example, or most CAD applications for Design, do this. When all is set and done, via import or export, the polygons are produced. Rhino is one of those free form designer apps that are used mostly for this.

All the best

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