Thanks Sassi, so yes I probably need to be more specific.
Here is a project file
https://www.dropbox.com/s/unl1k986t4psgzr/ExtrudeClean_Question.c4d?dl=0
This is the context : in After Effects I have a composition (13725x1080) that I have an animation on. I then need to bring this animation into C4d and put a cloth animation on it so it seems like my animation was in fact happening on a curtain. It is a sort of transition “trick”.
I noticed that in Cinema, if I create a project with the right dimensions(13725x1080) and try to put a plane exactly where the camera frustrum edges are, I still get some slight mismatch with the AE comp.
So what I did is make a dummy comp in AE with a single 3d shape layer at the right dimensions. I then export this to C4d, and what I get is a camera and polygon size/placement that perfectly match AE.
But…the problem is that the Shape layer comes in as an extrude object
Now I figured something out that solves the whole thing for me..If I export a Solidy layer from AE rather than a Shape layer, I in fact get a plane object…So it is much easier to work with.
Thanks!!