Hello,
I’m looking for a way I can animate one object to have it affect another via collision or mesh-deformation.
See attached screenshot for reference.
Basically, I need to animate a lung’s effect on the diaphragm, or the diaphragm’s effect on the lung.
Normally, I can fake this with some trickery using the bulge deformer, but now I need to find a way to connect the geometry, so that one pushes/pulls on the other when I deform them, or move points in a PLA animation.
—It’s sort of the opposite of the Shrink deformer in that I want the second object to shrink when the first expands. - or something like that.
Let me know if I’m missing something simple…
3rd party plugins are an option, but haven’t found anything that seems right yet.
Thanks in advance for your time/thoughts.
Cheers,
Jamie