Hello.
This serie of tutorial is really amazing and this eleventh video is almost exactly what I need.
Indeed, I’m curently working on an Octopus tentacles rig, and to reproduce several behaviors keeping an easily manipulating rig, I created several chains of bones with different attributes.
Now, I would like to automaticaly link a full chain of 73 bones, to the exact same chain.
That will allow me to use one in spline IK mode with controllers, and to have other atributs on the second one to make it curl, but keep following the first one.
So this is basically the same thing than in this tutorial, but I want copy the PSR of all the bones of a chain to the freez PSR of the other chain to keep it’s PSR free to use.
Unfortunatly, the data node describe in this tutorial seems working only for MoGraph.
So if I put an object list in it, the outputs just give me errors.
I’m a bit trapped, because the retarget Tag make the PSR unusable, and the parent tag force me to link the 73 bones of the 8 tantacles one by one ... so that’s not an option.