In this Tutorial series, you will learn all there is to know about the Voronoi Fracture Object, which is new in Cinema 4D Release 18. It slices, it dices, it destroys and it crumbles any 3D model you throw at it… and it’s extremely fun and easy to use. Let’s dive into the magic world of the “Voronoi Fracture” and see what surprises it beholds.
Voronoi Fracture Reference: Defining the Fragment Count - Using a Point Source
In this video, we will learn how we to define the number and distribution of fragments using Point Sources. In the process we will investigate all the attributes associated to the “Point Generator - Distribution”.
In this video, you will see how to create a simple fracture, using the Voronoi Fracture Object, and explain the Attributes associated to it.
We will mainly focus on the “Object” tab in the Attributes manager.