VFX with C4D: Tank Crash, Part 05: Creating the Collision

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Instructor Joseph Herman

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  • Duration: 12:01
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  • Made with Release: 15
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Using NitroBlast to fracture the wall, finessing the dynamics, animating the tank and creating a rough texture for the wall's interior texture

In this video you will use NitroBlast, an inexpensive but very useful plugin, to fracture the wall into many pieces. You'll then finesse the dynamics simulation in order to ensure that the collision behaves correctly when the tank collides with the wall. Finally, you'll use noise-driven Sub-Polygon Displacement to create a rough and bumpy texture for the interior of the wall.

You can buy your own copy of Nitroblast here: Nitroblast

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