Using the Cluster Object, Part 3

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Instructor Andy H Runyon

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  • Made with Release: 10.5
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Cluster Object and Character Rigging

The cluster object can be a powerful tool when used in character rigging, but some simple tricks must be used in order to make it work the way an animator would want.
This includes setting up a controller, working with Set Driver/Set Driven, using the Clamp Constraint, and finally working out some issues with priorities.