Siggraph 2017 Rewind - Winston Matthews: Creating VR Games with C4D

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See Cinema 4D workflows for creating Virtual Reality game assets.

Fourteen-year-old Winston Matthews has already created two Virtual Reality games with the help of Cinema 4D and Unity. In this live presentation from Siggraph 2017, Winston shows some of the Cinema 4D techniques he’s used to create assets for his games. You’ll see how Winston generates skyboxes using simple displacement, animates characters to create game actions and creates grass and water assets. Learn more about Winston and his games at winstonmatthews.com.

06:03Creating Assets for A Wasteland VR Experience
11:07Creating a Skybox
21:42Teddy Bear Animation
32:21Grass
37:56Water Simulation

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