Siggraph 2016 Rewind - Nik Hill: Designing and Modeling 3D Assets in C4D

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Nik Hill shares some Cinema 4D modeling and rendering techniques used by Territory to create the X-Ray title sequence for Red Giant Films’ Go Bag.

Territory Studio of London has created fantasy UI for films like Avengers: Age of Ultron and The Martian as well as outstanding motion graphics for brand promotion. Nik Hill shares some Cinema 4D modeling and rendering techniques used by Territory to create the X-Ray title sequence for Red Giant Films’ Go Bag. Territory created FUI elements for Avengers: Age of Ultron, and Nik shows how displacing layered noises and PolyFx animation came together to visualize Hawkeye’s skin graft.
Nik also demonstrates how extruded Illustrator artwork can be sculpted in Cinema 4D for extra detail, and how Michael Welter’s free UVtoObject plugin helped with a facial projection project for Clarins cosmetics.

02:47Red Giant Go Bag Title Sequence
05:46Modeling the Duffel Bag - Basic Polygonal SDS
10:25Duffel Bag Handles - More Poly Modeling
15:38Vertex Maps and Deformers - Restriction Tag
18:02Xray Render - Fresnel + Cel Shader
21:02Xray Render - Dots via Hair Render
23:29Xray Composite (After Effects)
25:14Avengers: Age of Ultron
28:11Terrain from Displacer + Noise
32:27Digital Animation with PolyFX
36:00Clarins Face Projection Mapping
38:58Import Illustrator Artwork
41:33Sculpting an Extruded Form
43:40Facial Projection (UV to Object)

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