Siggraph 2016 Rewind - Chad Ashley: R18, Arnold and Other Cures for Bad Clients

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  • Duration: 41:52
  • Views: 4667
  • Made with Release: 18
  • Works with Release: 18 and greater

Watch as Chad Ashley of GreyscaleGorilla.com uses the new features of Cinema 4D Release 18 to create a classic disaster movie VFX shot, a lush forest, and a sweaty beer can.

Watch as Chad Ashley of GreyscaleGorilla.com uses the new features of Cinema 4D Release 18 to create a classic disaster movie VFX shot, a lush forest, and a sweaty beer can. Chad begins with a quick look at R18’s new viewport, complete with SSAO and reflection preview. Next he breaks apart a road with Voronoi Fracture and Rigid-Body Dynamics, and sends cars flying in every direction. Chad also shows how C4D’s Soft-Body Dynamics can be used to crush a car.
Changing gears, Chad demonstrates R18’s Push Apart Effector, and shows how it can be used in conjunction with Arnold Procedurals to populate a lush forest. He also shows GSG’s new HDRI Link plugin to quickly preview and use their HDRI collections in third-party render engines like Arnold or Octane.

04:41R18 Viewport Enhancements
06:07VFX Road Voronoi Fracture
09:17Dynamics Setup for Road Fracture
12:16Dynamic Car Proxies
15:51Crushable Car (Softbody Dynamics)
19:22Push Apart Effector
21:11Generating Arnold Procedurals
24:22Populating Trees with Push Apart and Arnold
27:57GSG HDRI Link with Arnold
30:34Can Sweat using Push Apart
36:22Sculpting beads of water
38:39Cloner Polygon Scale

Finally, Chad shows another great use for Push Apart - creating beads of sweat or condensation on a beer or soda can.

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