Painting With Displacement Maps

Photo of Amanda Knight

Instructor Amanda Knight

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  • Duration: 03:40
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Painting Color on a Displaced Mesh

This tutorial describes two methods to easily paint a color map on top of an already displaced mesh in BodyPaint 3D. This can make texturing models with displacement maps much more efficient.

Using Raybrush mode, you can paint directly on top of the rendered view. The Displace Deformer (Displacer) can also be used to emulate displacement maps in the view.