In this video, you'll learn how to export out an FBX file format, that Unreal engine natively accepts. You'll also learn the FBX export interface, and talking about different settings to use.
For more information on Substances in Cinema 4D, watch: Substance Designer
In this video, you'll learn the full process of baking out textures inside of Cinema 4D, as well as go over all the baking attributes, that affect normal maps, and how they work. If you would like to follow along more closely, feel free to download the project file.