Node-based Materials: How to Create a Texture-Based PBR Material with an easy-to-use Interface

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Instructor Jonas Pilz

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  • Duration: 18:42
  • Views: 215
  • Made with Release: 20
  • Works with Release: 20 and greater

In this tutorial, Jonas will show you the full workflow of creating a texture-based PBR material. Furthermore, you will learn how to create an easy-to-use interface for the whole setup using the Resource Editor.

In this tutorial, Jonas will show you the full workflow of creating a texture-based PBR material.

After explaining the similarities between the Reflectance channel of the old material and node materials, Jonas will create a very flexible PBR material which can be used for dialectic and conductive materials simultaneously. In the second half of the tutorial, you will learn how to create an easy-to-use interface for the whole setup using the Resource Editor.

Here you can get the free texture pack Jonas used in this tutorial: https://www.textures.com/download/pbr0267/133941?q=castle+gate

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