NAB 2015 Rewind - Casey Hupke: Creating Complex Animations with X-Particles

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  • Duration: 41:50
  • Views: 17550
  • Made with Release: 16
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Casey Hupke demonstrates how to create a flexible, reusable X-Particles preset to control particle flow along a spline.

Casey Hupke demonstrates how to create a flexible, reusable X-Particles preset to control particle flow along a spline. You'll learn how the xpFollowPath modifier differs from xpFollowSpline, and see how xpFollowPath is used to control particle flow. Casey shows an Xpresso setup that automatically distributes path splines along a source spline, and explains the use of the xpPathData tag to further control the particle stream. He also shows how to mix the effect with xpTurbulence Curl noise. Finally, you'll see how to save and load and X-Particles preset, so you can easily re-use the setup.

03:23How Casey got started
05:20Commander, Project Setup
07:12Attribute Manager Selection Limit
08:47Scroll to First Active
09:38Intro to X-Particles
17:07xpFollowPath Modifier
24:00Creating a FollowPath Preset
29:21xpTurbulence
34:46xpPathData Tag
39:49Save / Load an X-Particles Preset

Casey also discusses how he began using Cinema 4D, and encourages users not to use the defaults, but make their own.

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