NAB 2015 Rewind - Athanassios Pozantzis: A Virtual Apocalypse with C4D, Part 01: Skyscraper vs Aster

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  • Duration: 42:42
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Athanassios Pozantzis demonstrates how to use Cinema 4D's MoGraph and Thinking Particles features to create a visual effects shot of an asteroid destroying a skyscraper.

Athanassios Pozantzis demonstrates how to use Cinema 4D's MoGraph and Thinking Particles features to create a visual effects shot of an asteroid destroying a skyscraper.

01:16Modeling a Window
06:33Naming Tool
08:03Fracturing Window with Thrausi
13:39Add Rigid Body Dynamics on Window (Inherit Tag)
15:47Duplicating Window with MoGraph Cloner
26:44Trigger on Collision
30:04Spawning Particles with PMatterWaves
32:09Baking Ambient Occlusion Collison Map
36:01Tweaking PMatterWaves Options
38:46Rendering Thinking Particles with Hair
40:22Secondary Spark Emitter

You'll learn how to model a basic skyscraper with simple modeling tools and MoGraph Cloner, then fracture the shape using the Thrausi plugin.
Next you'll learn how to use Rigid Body Dynamics to simulate the destruction of the skyscraper, using the Trigger on Collision option to delay the start of dynamic simulation until the asteroid collides with the building.

Next you'll learn how to bake a collision map using Ambient Occlusion and the Bake Texture tool, and use that map in Thinking Particles PMatterWaves to emit particles in the area of collision, representing smoke and sparks.

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