Multi-Pass (In depth): 008-16 Caustics-Surface

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Instructor Dr. Sassi

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Multi-Pass (In depth): 008-16 Caustics-Surface

To go into the theme of Caustics, we need a little scene, because it starts on 3 different places, after all 3 are set, the rendering can start. With very high numbers in the pArameters we can increase the render time very easy. That results in a perfect case for Multi-pass. We should take the 32 bit depth for our images in case of rendering Caustic, the movie shows why. Take a look to part two: Volume caustics.

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