MoDynamics with Particle Modifiers, Part 2

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Instructor Chris Chestnut

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  • Duration: 05:07
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  • Made with Release: 11.5
  • Works with Release: 11.5

Texturing Clones using Color Shader with a Random Effector

Second and final part of the series. This part covers altering a preset material from the Content Browser, adding Color Shader effects to it in conjunction with a Random Effector, and then using mix modes help define the range of colors it produces.