Modeling a Fork with Polygons, Part 7

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Instructor Patrick Goski

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Modeling a Fork Using Point to Point Modeling

In this tutorial you will learn how to model the basic shape of the fork using a technique known as Point to Point Modeling.
Adding in the details once the shape of the fork is created is going to be the same process as in the previous tutorial.
This method allows you to construct the object from the ground up.
The Symmetry Object is also going to be used in this section to help deal with the opposite side of the fork.