MatCaps and the Art Shader

Photo of Patrick Goski

Instructor Patrick Goski

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  • Duration: 10:39
  • Views: 2266
  • Made with Release: 11
  • Works with Release: 11 and greater

Using ZBrush to create a MatCap for use with CINEMA 4D's Art Shader

Using zbrush to capture lighting information from an image using the MatCap tool. This information is then exported and used in conjunction with CINEMA 4D's art shader to recreate a ZBrush look with CINEMA 4D.

Also if you want to add AO into the lighting solution try putting the Art Shader into a Layer Shader with an AO Shader. Make sure that the AO Shader is set to multiply on top of the Art Shader.

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