Invert your Texture Maps

Photo of Darrin Frankovitz

Instructor Darrin Frankovitz

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  • Duration: 02:47
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Invert your Texture Maps.

The fastest way to invert your B&W textures to use them as masks or bump normal etc. is to change the black point and white point from 0/1 to 1/0! The layer shader is also great for this and if you're using a color texture then you will see the fastest way to desaturate it and invert it.

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